Interactive Props
The moment a visitor reaches out.
What stays with people after a trade show? Often it isn't the film on the big screen. It's the moment they reached out and touched something.
We build things people want to reach for. Things to assemble, to guess at, to turn, to press. No instruction card. Visitors walk up and start using them.
Being interesting is easy. Holding up is hard. Three days on the floor, several hundred pairs of hands a day, packed and shipped twice. By the third afternoon it still has to work like it did on the first.
Structure, electronics and code are handled by one team. When something goes wrong, there is no round of finger-pointing between suppliers.
What we do
- Electromechanical interactive devices
- Object recognition and transparent touch surfaces
- Game-based devices such as interactive claw machines and motion games
- Custom display equipment and gift devices
- Structures and circuits built for heavy trade-show use
Related work
asics TIGER
asics TIGER — GEL ATM interactive machine
An arcade machine that takes no coins and pays out shoe-sole rubber.
Converse
Converse Jack Purcell — WeChat claw machine
A claw machine with no coins, and dimensions well beyond the usual.
Hasbro
Transformers — Cybertron annual event
Two sports exhibits that survived three months of constant use.
Tell us what you need to build.
Send us the site conditions and the date, and we will come back with a schedule.